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City Streets
Project type
3D Environment
Date
July 2024
Alongside the Speakeasy Bar project, I was making this old town city street setting for players to explore.
My intention was to demonstrate my ability to use different lighting setups within the same scene. This led to the creation of a cold and dark city street leading into a warm, low lit bar.
The narrative was that the player was a bootlegger, making deliveries under the cover of night. This led me to create an environment where the outside was a dangerous place while transporting the packages. The warmth of a bar came from the idea that the player no longer had contraband in their possession and were, in that sense, safe.
https://youtu.be/eu-h_rlbsEo?si=sL__fg7Y1m7XT9sk






























