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Escape Room
Project type
Indie game
Date
25th April 2023
Small scale project looking at how to make a virtual escape room. Presenting information and mechanics in an interesting way.
This level starts off in an interrogation room with clues laid out on the table in front of the player. They have to match the information with the runes on the wall behind them.
Pressing a rune would make it pop backwards, into to the wall. I used Unreal Engine Blueprints to make the runes glow when pressed.
Once all the runes are pressed, the wall lowers to reveal a hidden chamber with pressure pads on the floor. The player then needs to find the correct path across the room to get a key, which unlocks the door in the first room.
I loved working on this project as it gave me a first look at implementing game mechanics, as opposed to sandboxing.






























